UNDERBURGH

MSc Semester 2 Project.

Some of the topics covered in this blog:

  • Character Model Development

  • Environment Asset Creation

  • Texturing

My task in this project was to use premade designs to convert into 3D characters.

In this project I have used software such as:

  • Adobe Substance Painter 3D

  • Adobe Stager 3D

  • Blender 4.0+

Screenshots from the final submission

My final models in Blender

Environmental assets

I’ve put some pictures of some of the assets, yet, the majority are shown in the video below.

Final clips

I had never created very stylised characters like these before. I think this was a great exercise to improve my 2D to 3D character translation, especially using concepts that weren’t created by me.

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